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Showing posts from September, 2018

Second soldier and Furred Reich cut scene background.

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Finished the second dog soldier who's a big more serious that the first one and the one of the cut scene backgrounds to go behind them. Desaturated version resized for use in game: Now to work on the paint textures for the buildings and the cut scene dialogue box.

Furred Reich German Shepherd Prussian Soldier

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First one of the German Shepherd Soldier a Private who's in trouble for the High Marshall losing his hat. Not sure on his name, Private Scruffy? Desaturated version to be used in the game's cut screen.

Current Update on Game Progress.

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Using rough unfinished dialogue background and created city scape backgrounds for game screen:

Icons for HUD

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Icons for Heads Up Display, cat collar representing number of lives left and three pick up items. Pick up items will be gray scale when not in use and color when currently selected. Icons are for level one pick ups, Dog Bone, Dog Whistle, and High Marshall Hat. Clues to their location will come from dialogue engagements with the enemy dogs.

Video for Initial Game Concept.

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Video which is part of slide presentation which can be downloaded here: https://drive.google.com/open?id=1qI4sAdeYbtiuaU10XCsNq6kJWd5N62H_9G5wN650iw8

Creative Game Concept and Initial Discussion.

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We were given a selection of books to use as concept ideas for a game development project. Dr Seuss Cat in the Hat 1000 Years of Irish Poetry (apparently their poems are very long) Surviving the Swastika Modern Guerilla Warfare Death of Tinker Bell Stepping by the Woods on a Snowy Evening by Robert Frost (an author who believed in using half of his poem as the title) So we appear to have decided on making a game set in World War II Nazi Germany where a cat is giving a mission by his dying girl friend (who is the pet of a Nazi Scientist) named Tinker Bell to take secret information to the Irish Allies.  Phase one is making it out of the Nazi city urban environment where you have to avoid German Shepherds with Nazi arm bands. Phase two is making it through a snowy forest and avoiding wolves to make it to a tied up boat where you begin Phase three crossing the British Channel and avoiding getting wet (you're a cat and hate water) and German U Boats manned by dachch...